diff --git a/esoui/ingame/optionspanels/optionspanel_interface_shared.lua b/esoui/ingame/optionspanels/optionspanel_interface_shared.lua
index 7f77fed..23fb6d3 100755
--- a/esoui/ingame/optionspanels/optionspanel_interface_shared.lua
+++ b/esoui/ingame/optionspanels/optionspanel_interface_shared.lua
@@ -1,3 +1,11 @@
+local function SetControlActiveFromPredicate(control, predicate)
+    if predicate() then
+        ZO_Options_SetOptionActive(control)
+    else
+        ZO_Options_SetOptionInactive(control)
+    end
+end
+
 function ZO_OptionsPanel_Interface_ChatBubbleSpeedSliderValueFunc(value)
     if value <= .5 then
         return GetString(SI_INTERFACE_OPTIONS_FADE_RATE_VERY_SLOW)
@@ -45,6 +53,68 @@ local function AreHealthbarsEnabled()
     return tonumber(GetSetting(SETTING_TYPE_NAMEPLATES, NAMEPLATE_TYPE_ALL_HEALTHBARS)) ~= 0
 end
 
+local function IsSCTEnabled()
+    return tonumber(GetSetting(SETTING_TYPE_COMBAT, COMBAT_SETTING_SCROLLING_COMBAT_TEXT_ENABLED)) ~= 0
+end
+
+local function OnSCTEnabledChanged(control)
+    SetControlActiveFromPredicate(control, IsSCTEnabled)
+end
+
+local function IsSCTAndOutgoingEnabled()
+    return IsSCTEnabled() and tonumber(GetSetting(SETTING_TYPE_COMBAT, COMBAT_SETTING_SCT_OUTGOING_ENABLED)) ~= 0
+end
+
+local function OnSCTOrOutgoingEnabledChanged(control)
+    SetControlActiveFromPredicate(control, IsSCTAndOutgoingEnabled)
+end
+
+local function IsSCTAndIncomingEnabled()
+    return IsSCTEnabled() and tonumber(GetSetting(SETTING_TYPE_COMBAT, COMBAT_SETTING_SCT_INCOMING_ENABLED)) ~= 0
+end
+
+local function OnSCTOrIncomingEnabledChanged(control)
+    SetControlActiveFromPredicate(control, IsSCTAndIncomingEnabled)
+end
+
+local function GenerateSCTOutgoingOption(optionType)
+    local option =
+    {
+        controlType = OPTIONS_CHECKBOX,
+        system = SETTING_TYPE_COMBAT,
+        settingId = _G["COMBAT_SETTING_SCT_OUTGOING_"..optionType.."_ENABLED"],
+        panel = SETTING_PANEL_INTERFACE,
+        text = _G["SI_INTERFACE_OPTIONS_COMBAT_SCT_OUTGOING_"..optionType.."_ENABLED"],
+        tooltipText = _G["SI_INTERFACE_OPTIONS_COMBAT_SCT_OUTGOING_"..optionType.."_ENABLED_TOOLTIP"],
+        eventCallbacks =
+        {
+            ["SCTEnabled_Changed"] = OnSCTOrOutgoingEnabledChanged,
+            ["SCTOutgoingEnabled_Changed"] = OnSCTOrOutgoingEnabledChanged,
+        },
+        gamepadIsEnabledCallback = IsSCTAndOutgoingEnabled,
+    }
+    return option
+end
+
+local function GenerateSCTIncomingOption(optionType)
+    local option =
+    {
+        controlType = OPTIONS_CHECKBOX,
+        system = SETTING_TYPE_COMBAT,
+        settingId = _G["COMBAT_SETTING_SCT_INCOMING_"..optionType.."_ENABLED"],
+        panel = SETTING_PANEL_INTERFACE,
+        text = _G["SI_INTERFACE_OPTIONS_COMBAT_SCT_INCOMING_"..optionType.."_ENABLED"],
+        tooltipText = _G["SI_INTERFACE_OPTIONS_COMBAT_SCT_INCOMING_"..optionType.."_ENABLED_TOOLTIP"],
+        eventCallbacks =
+        {
+            ["SCTEnabled_Changed"] = OnSCTOrIncomingEnabledChanged,
+            ["SCTIncomingEnabled_Changed"] = OnSCTOrIncomingEnabledChanged,
+        },
+        gamepadIsEnabledCallback = IsSCTAndIncomingEnabled,
+    }
+    return option
+end
+
 local ZO_OptionsPanel_Interface_ControlData =
 {
     --UI Settings
@@ -437,7 +507,7 @@ local ZO_OptionsPanel_Interface_ControlData =
             settingId = CHAT_BUBBLE_SETTING_ENABLED,
             panel = SETTING_PANEL_INTERFACE,
             text = SI_INTERFACE_OPTIONS_CHAT_BUBBLES,
-            gamepadTextOverride = SI_QUICK_CHAT_SETTING_ENABLED,
+            consoleTextOverride = SI_QUICK_CHAT_SETTING_ENABLED,
             tooltipText = SI_INTERFACE_OPTIONS_CHAT_BUBBLES_TOOLTIP,
             events = {[false] = "ChatBubbles_Off", [true] = "ChatBubbles_On",},
             gamepadHasEnabledDependencies = true,
@@ -449,8 +519,8 @@ local ZO_OptionsPanel_Interface_ControlData =
             system = SETTING_TYPE_CHAT_BUBBLE,
             settingId = CHAT_BUBBLE_SETTING_SPEED_MODIFIER,
             panel = SETTING_PANEL_INTERFACE,
-            text = SI_INTERFACE_OPTIONS_FADE_RATE,
-            tooltipText = SI_INTERFACE_OPTIONS_FADE_RATE_TOOLTIP,
+            text = SI_INTERFACE_OPTIONS_CHAT_BUBBLES_FADE_RATE,
+            tooltipText = SI_INTERFACE_OPTIONS_CHAT_BUBBLES_FADE_RATE_TOOLTIP,
             minValue = .25,
             maxValue = 3.0,
             valueFormat = "%.2f",
@@ -473,8 +543,8 @@ local ZO_OptionsPanel_Interface_ControlData =
             system = SETTING_TYPE_CHAT_BUBBLE,
             settingId = CHAT_BUBBLE_SETTING_ENABLED_ONLY_FROM_CONTACTS,
             panel = SETTING_PANEL_INTERFACE,
-            text = SI_INTERFACE_OPTIONS_ONLY_KNOWN,
-            tooltipText = SI_INTERFACE_OPTIONS_ONLY_KNOWN_TOOLTIP,
+            text = SI_INTERFACE_OPTIONS_CHAT_BUBBLES_ONLY_KNOWN,
+            tooltipText = SI_INTERFACE_OPTIONS_CHAT_BUBBLES_ONLY_KNOWN_TOOLTIP,
 
             eventCallbacks =
             {
@@ -489,8 +559,8 @@ local ZO_OptionsPanel_Interface_ControlData =
             system = SETTING_TYPE_CHAT_BUBBLE,
             settingId = CHAT_BUBBLE_SETTING_ENABLED_FOR_LOCAL_PLAYER,
             panel = SETTING_PANEL_INTERFACE,
-            text = SI_INTERFACE_OPTIONS_SELF_BUBBLE,
-            tooltipText = SI_INTERFACE_OPTIONS_SELF_BUBBLE_TOOLTIP,
+            text = SI_INTERFACE_OPTIONS_CHAT_BUBBLES_SELF,
+            tooltipText = SI_INTERFACE_OPTIONS_CHAT_BUBBLES_SELF_TOOLTIP,
 
             eventCallbacks =
             {
@@ -499,6 +569,71 @@ local ZO_OptionsPanel_Interface_ControlData =
             },
         },
     },
+
+    --Combat
+    [SETTING_TYPE_COMBAT] =
+    {
+        [COMBAT_SETTING_SCROLLING_COMBAT_TEXT_ENABLED] =
+        {
+            controlType = OPTIONS_CHECKBOX,
+            system = SETTING_TYPE_COMBAT,
+            settingId = COMBAT_SETTING_SCROLLING_COMBAT_TEXT_ENABLED,
+            panel = SETTING_PANEL_INTERFACE,
+            text = SI_INTERFACE_OPTIONS_COMBAT_SCT_ENABLED,
+            tooltipText = SI_INTERFACE_OPTIONS_COMBAT_SCT_ENABLED_TOOLTIP,
+            events = {[true] = "SCTEnabled_Changed", [false] = "SCTEnabled_Changed",},
+            gamepadHasEnabledDependencies = true,
+        },
+        [COMBAT_SETTING_SCT_OUTGOING_ENABLED] =
+        {
+            controlType = OPTIONS_CHECKBOX,
+            system = SETTING_TYPE_COMBAT,
+            settingId = COMBAT_SETTING_SCT_OUTGOING_ENABLED,
+            panel = SETTING_PANEL_INTERFACE,
+            text = SI_INTERFACE_OPTIONS_COMBAT_SCT_OUTGOING_ENABLED,
+            tooltipText = SI_INTERFACE_OPTIONS_COMBAT_SCT_OUTGOING_ENABLED_TOOLTIP,
+            events = {[true] = "SCTOutgoingEnabled_Changed", [false] = "SCTOutgoingEnabled_Changed",},
+            eventCallbacks =
+            {
+                ["SCTEnabled_Changed"]   = OnSCTEnabledChanged,
+            },
+            gamepadIsEnabledCallback = IsSCTEnabled,
+            gamepadHasEnabledDependencies = true,
+        },
+        [COMBAT_SETTING_SCT_OUTGOING_DAMAGE_ENABLED] = GenerateSCTOutgoingOption("DAMAGE"),
+        [COMBAT_SETTING_SCT_OUTGOING_DOT_ENABLED] = GenerateSCTOutgoingOption("DOT"),
+        [COMBAT_SETTING_SCT_OUTGOING_HEALING_ENABLED] = GenerateSCTOutgoingOption("HEALING"),
+        [COMBAT_SETTING_SCT_OUTGOING_HOT_ENABLED] = GenerateSCTOutgoingOption("HOT"),
+        [COMBAT_SETTING_SCT_OUTGOING_STATUS_EFFECTS_ENABLED] = GenerateSCTOutgoingOption("STATUS_EFFECTS"),
+        [COMBAT_SETTING_SCT_OUTGOING_PET_DAMAGE_ENABLED] = GenerateSCTOutgoingOption("PET_DAMAGE"),
+        [COMBAT_SETTING_SCT_OUTGOING_PET_DOT_ENABLED] = GenerateSCTOutgoingOption("PET_DOT"),
+        [COMBAT_SETTING_SCT_OUTGOING_PET_HEALING_ENABLED] = GenerateSCTOutgoingOption("PET_HEALING"),
+        [COMBAT_SETTING_SCT_OUTGOING_PET_HOT_ENABLED] = GenerateSCTOutgoingOption("PET_HOT"),
+        [COMBAT_SETTING_SCT_INCOMING_ENABLED] =
+        {
+            controlType = OPTIONS_CHECKBOX,
+            system = SETTING_TYPE_COMBAT,
+            settingId = COMBAT_SETTING_SCT_INCOMING_ENABLED,
+            panel = SETTING_PANEL_INTERFACE,
+            text = SI_INTERFACE_OPTIONS_COMBAT_SCT_INCOMING_ENABLED,
+            tooltipText = SI_INTERFACE_OPTIONS_COMBAT_SCT_INCOMING_ENABLED_TOOLTIP,
+            events = {[true] = "SCTIncomingEnabled_Changed", [false] = "SCTIncomingEnabled_Changed",},
+            eventCallbacks =
+            {
+                ["SCTEnabled_Changed"]   = OnSCTEnabledChanged,
+            },
+            gamepadIsEnabledCallback = IsSCTEnabled,
+            gamepadHasEnabledDependencies = true,
+        },
+        [COMBAT_SETTING_SCT_INCOMING_DAMAGE_ENABLED] = GenerateSCTIncomingOption("DAMAGE"),
+        [COMBAT_SETTING_SCT_INCOMING_DOT_ENABLED] = GenerateSCTIncomingOption("DOT"),
+        [COMBAT_SETTING_SCT_INCOMING_HEALING_ENABLED] = GenerateSCTIncomingOption("HEALING"),
+        [COMBAT_SETTING_SCT_INCOMING_HOT_ENABLED] = GenerateSCTIncomingOption("HOT"),
+        [COMBAT_SETTING_SCT_INCOMING_PET_DAMAGE_ENABLED] = GenerateSCTIncomingOption("PET_DAMAGE"),
+        [COMBAT_SETTING_SCT_INCOMING_PET_DOT_ENABLED] = GenerateSCTIncomingOption("PET_DOT"),
+        [COMBAT_SETTING_SCT_INCOMING_STATUS_EFFECTS_ENABLED] = GenerateSCTIncomingOption("STATUS_EFFECTS"),
+    },
+
     --Custom
     [SETTING_TYPE_CUSTOM] =
     {