diff --git a/esoui/pregame/statemanager/pregamestatemanager.lua b/esoui/pregame/statemanager/pregamestatemanager.lua
index 3ceca19..04e8cd1 100755
--- a/esoui/pregame/statemanager/pregamestatemanager.lua
+++ b/esoui/pregame/statemanager/pregamestatemanager.lua
@@ -76,7 +76,7 @@ local PregameStates =
if not ZO_PREGAME_IS_CHARACTER_SELECT_CINEMATIC_PLAYING then
ZO_PREGAME_IS_CHARACTER_SELECT_CINEMATIC_PLAYING = true
SetVideoCancelAllOnCancelAny(true)
- ZO_PlayVideoAndAdvance("Video/Opening_Cinematic_$(language).bik", QUEUE_VIDEO, VIDEO_SKIP_MODE_REQUIRE_CONFIRMATION_FOR_SKIP)
+ ZO_PlayVideoAndAdvance("Video/Opening_Cinematic_$(officialLanguage).bik", QUEUE_VIDEO, VIDEO_SKIP_MODE_REQUIRE_CONFIRMATION_FOR_SKIP)
if IsInGamepadPreferredMode() then
--Stops extra button presses from modifying the options scene, like restoring options defaults or logging out
GAMEPAD_OPTIONS:SetGamepadOptionsInputBlocked(true);
@@ -112,7 +112,7 @@ local PregameStates =
OnEnter = function()
SetVideoCancelAllOnCancelAny(true)
- ZO_PlayVideoAndAdvance("Video/Opening_Cinematic_$(language).bik", QUEUE_VIDEO, VIDEO_SKIP_MODE_REQUIRE_CONFIRMATION_FOR_SKIP)
+ ZO_PlayVideoAndAdvance("Video/Opening_Cinematic_$(officialLanguage).bik", QUEUE_VIDEO, VIDEO_SKIP_MODE_REQUIRE_CONFIRMATION_FOR_SKIP)
ZO_PREGAME_IS_CHARACTER_CREATE_INTRO_PLAYING = true
ZO_CharacterCreate_PrepareFadeFromMovie()
SCENE_MANAGER:ShowBaseScene()